{"product_id":"virtual-filmmaking-with-unreal-engine-5-a-step-by-step-guide-to-creating-a-complete-animated-short-film-paperback","title":"Virtual Filmmaking with Unreal Engine 5: A step-by-step guide to creating a complete animated short film - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eHussin Khan\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eDiscover the power of storytelling with Unreal Engine 5's real-time technology, exploring storyboarding, character creation, world building, animating using sequencers, and much more\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eKey Features: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eHarness Unreal Engine's real-time technology to create limitless, high-fidelity content\u003c\/li\u003e\n\u003cli\u003eGenerate and animate near-photorealistic actors using the innovative MetaHuman technology\u003c\/li\u003e\n\u003cli\u003eBuild expansive worlds with Nanite and Lumen Global Illumination and Reflections technology\u003c\/li\u003e\n\u003cli\u003ePurchase of the print or Kindle book includes a free PDF eBook\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBook Description: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eVirtual Filmmaking with Unreal Engine 5 is the first Unreal Engine book to guide you through the complete process of virtual film production. Encompassing the full spectrum of filmmaking, this book demonstrates the use of an industry-standard tool used by studios such as Disney, ILM, DNEG, and Framestore.\u003c\/p\u003e\u003cp\u003eWalking through the process systematically, you'll first collect references and create a simple storyboard to plan your shots. Then you'll begin to create virtual environments, importing 3D models and adding materials and textures to create photorealistic, dynamic worlds. After that, you'll learn how to create actors using highly customizable MetaHumans, understanding how to import, re-target, and animate them. Finally, you'll bring it all together with cinematic lighting and camera animation before exporting your film.\u003c\/p\u003e\u003cp\u003eBy the end of this book, you'll have honed your skills, discovered new tools for your toolkit, and gained the confidence to work on your virtual film projects in Unreal Engine 5, leveraging Quixel Megascans, Lumen, Nanite, and MetaHuman technology.\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWhat You Will Learn: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eGrasp the principles of photography and the art of storytelling\u003c\/li\u003e\n\u003cli\u003eCollect references and create storyboards\u003c\/li\u003e\n\u003cli\u003eDiscover Unreal Engine's hidden features and useful keyboard shortcuts\u003c\/li\u003e\n\u003cli\u003eExplore the capabilities of Quixel Megascans, Lumen, Nanite, and MetaHumans\u003c\/li\u003e\n\u003cli\u003eAdopt cinematic techniques to achieve professional-looking shots\u003c\/li\u003e\n\u003cli\u003eCreatively apply Lumen Global Illumination and Reflections techniques\u003c\/li\u003e\n\u003cli\u003eUse multiple virtual cameras and apply post-production techniques\u003c\/li\u003e\n\u003cli\u003eImplement best practices for optimization, post processing, and rendering\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWho this book is for: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eWhether you're a beginner or intermediate filmmaker, 3D artist, animator, visual effects artist, or virtual production professional with just basic knowledge of the Unreal Engine, this book is designed to help you enter the world of virtual films and animations.\u003c\/p\u003e\u003cp\u003eWhile prior experience with the Unreal Engine would be beneficial, a deep working knowledge is not essential, as the book introduces the relevant tools and features needed throughout the activities.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 480\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.97 x 9.25 x 7.5 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e February 16, 2024\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":44843312447590,"sku":"9781801813808","price":89.35,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0599\/7255\/0758\/files\/nGbitbQ0Pi9781801813808.webp?v=1772611523","url":"https:\/\/infinitylightwa.com\/products\/virtual-filmmaking-with-unreal-engine-5-a-step-by-step-guide-to-creating-a-complete-animated-short-film-paperback","provider":"Infinity Light","version":"1.0","type":"link"}