{"product_id":"king-pong-how-atari-bounced-across-markets-to-make-millions-paperback","title":"King Pong: How Atari Bounced Across Markets to Make Millions - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eRaiford Guins\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003cb\u003eWhy and how Atari's first video game \u003ci\u003ePONG \u003c\/i\u003eestablished an industry that shapes consumers' relationships to technology to this day.\u003c\/b\u003e \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003ci\u003ePONG\u003c\/i\u003e is one of the longest- and most consistently circulating video games. Released in 1972, it remains at our fingertips as Android or iOS app, hosted at freepong.org and the Internet Archive, and even released as \u003ci\u003eA Tiny Game of Pong\u003c\/i\u003e for the Apple Watch. Despite its simplicity and ubiquity, Atari's \u003ci\u003ePONG\u003c\/i\u003e encapsulates far more than the history of a video game and an iconic game company. \u003ci\u003eKing PONG\u003c\/i\u003e is the first book dedicated to an unassuming game that changed the world. Through the prisms of product positioning, market development, and category creation, Raiford Guins answers the question of why Atari's inaugural product succeeded and why it endures. \u003cp\u003e\u003c\/p\u003eThe author of \u003ci\u003eGame After\u003c\/i\u003e and \u003ci\u003eAtari Design\u003c\/i\u003e, and an excavator of the \"Atari landfill\" in New Mexico, Guins brings us a unique history that reconsiders the launch of Atari's \u003ci\u003ePONG\u003c\/i\u003e through the lens of the company's business practices. He follows the young Silicon Valley startup from its early days of positioning its new product within the existing coin-op amusement industry to its establishment of a consumer industry for home video games--a story of remarkable market development innovation. Written with a passion for video games and a historian's insight, the book animates the business exploits of one of the fastest growing and most influential companies ever.\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003eRaiford Guins is Professor and Chair of Cinema and Media Studies in the Media School at Indiana University, Bloomington. A few of his books include \u003ci\u003eAtari Design\u003c\/i\u003e and \u003ci\u003eGame After\u003c\/i\u003e (MIT Press). Guins also coedits the MIT Press's Game Histories book series with Henry Lowood.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 224\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.7 x 8 x 5.2 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e February 10, 2026\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":44807251820646,"sku":"9780262051330","price":27.75,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0599\/7255\/0758\/files\/qBwA2nun7M9780262051330.webp?v=1771462430","url":"https:\/\/infinitylightwa.com\/products\/king-pong-how-atari-bounced-across-markets-to-make-millions-paperback","provider":"Infinity Light","version":"1.0","type":"link"}