{"product_id":"beginners-guide-to-unity-shader-graph-create-immersive-game-worlds-using-unitys-shader-tool-paperback","title":"Beginner's Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity's Shader Tool - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eﾁlvaro Alda\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eDiscover how shaders can enhance your game and mesmerize players by making graphic gameplay elements more realistic and attractive. This book provides easy-to-follow recipes that will show you how to leverage the Unity Shader Graph to create more immersive, enjoyable games. \u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eAuthor ﾁlvaro Alda takes you through each effect step by step, so that you gain a foundational understanding of how they are created using the Shader Graph tool. Practical projects help you put what you're learning into context, from simple effects like 3D scan lines to more complicated effects such as black holes, bubble particles, water, and even interactive snow. Twelve different effects are demonstrated, to cover almost everything related to shader graph.\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eOn completing this book, you will have a thorough understanding of the Shader Graph tool and samples to replicate and continue learning from. Whether you are an indie game developer or technical artist, \u003ci\u003eBeginner's Guide to Unity Shader Graph\u003c\/i\u003e will give you the confidence to use the Shader Graph tool to create games that will keep players glued to their screens.\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003e\u003cb\u003eWhat You Will Learn\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eUnderstand the purpose and use of every node and function in Shader Graph\u003c\/li\u003e\n\u003cli\u003eGain a working knowledge of the mathematics needed to use the fragment and vertex shaders\u003c\/li\u003e\n\u003cli\u003eCreate complex effects with Shader Graph using post processing and taking full advantage of the URP of the Unity 3D engine\u003c\/li\u003e\n\u003cli\u003eDevelop procedural textures using mathematical nodes in Shader Graph\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003e\u003cb\u003eWho Is This Book For\u003c\/b\u003e\u003c\/p\u003e Technical artists, indie developers, and game developers with little to no knowledge of shaders, but who have basic knowledge of Unity. As the Shader Graph in Unity is similar to other shader editors like Amplify, Blender material nodes and Unreal shaders, this book can be used as reference when working with other platforms and game engines different from Unity.\u003ch3\u003eBack Jacket\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eDiscover how shaders can enhance your game and mesmerize players by making graphic gameplay elements more realistic and attractive. This book provides easy-to-follow recipes that will show you how to leverage the Unity Shader Graph to create more immersive, enjoyable games.\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eAuthor ﾁlvaro Alda takes you through each effect step by step, so that you gain a foundational understanding of how they are created using the Shader Graph tool. Practical projects help you put what you're learning into context, from simple effects like 3D scan lines to more complicated effects such as black holes, bubble particles, water, and even interactive snow. Twelve different effects are demonstrated, to cover almost everything related to shader graph.\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eOn completing this book, you will have a thorough understanding of the Shader Graph tool and samples to replicate and continue learning from. Whether you are an indie game developer or technical artist, \u003ci\u003eBeginner's Guide to Unity Shader Graph\u003c\/i\u003e will give you the confidence to use the Shader Graph tool to create games that will keep players glued to their screens.\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003eYou will: \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eUnderstand the purpose and use of every node and function in Shader Graph\u003c\/li\u003e\n\u003cli\u003eGain a working knowledge of the mathematics needed to use the fragment and vertex shaders\u003c\/li\u003e\n\u003cli\u003eCreate complex effects with Shader Graph using post processing and taking full advantage of the URP of the Unity 3D engine\u003c\/li\u003e\n\u003cli\u003eDevelop procedural textures using mathematical nodes in Shader Graph\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003cb\u003eﾁlvaro Alda\u003c\/b\u003e is a game developer with over 4 years of experience currently working for Popcore, a pioneer German hypercasual game company. He has also worked at LabCave, a Spanish mobile game company. In his spare time, he likes to work on personal projects, which has led to release of his three games, one of them appearing on national Spanish television. He has also created tools for developers and artists for videogames.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 442\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.93 x 10 x 7 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e September 16, 2023\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":44843402887270,"sku":"9781484296714","price":74.37,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0599\/7255\/0758\/files\/66tcTkO4__9781484296714.webp?v=1772618718","url":"https:\/\/infinitylightwa.com\/products\/beginners-guide-to-unity-shader-graph-create-immersive-game-worlds-using-unitys-shader-tool-paperback","provider":"Infinity Light","version":"1.0","type":"link"}